Fellow ex-demo scene member and game composer Alexander Brandon has released Earthscape, a new album with clear references to that old-school demo scene sound – check it out over at… read more →
Miguel Isaza over at Designing Sound came across this interesting feature on the sound for Splinter Cell: Conviction:
The Ivor Novello award winners are announced tonight, and Empire: Total War is nominated for Best Original Video Game Score. Not sure what the Ivors are? Here’s what the web… read more →
A bit late perhaps, but still an interesting overview of some of the sound panel discussions at this year’s GDC: We checked out a number of panels, and rather than… read more →
Tracksounds Now has a great audio interview up with composer Chance Thomas on his score for ‘Avatar: The Game’. Hear the interview here: Hop on over to the Tracksounds Now… read more →
Defactosound talks to Raison Varner, Audio Lead at Gearbox Software on the sound for Borderlands • DS: Did the change in Art Style affect the audio approach in any way?… read more →
Original Sound Version has an interesting interview with Don Veca, the Audio Lead on Dead Space Extraction for the Nintendo Wii. Veca: One of the main differences for audio in… read more →
Gamasutra has posted an interesting behind-the-scenes on the audio for Guitar Hero 5: While music from artists as diverse as Megadeth to Stevie Wonder and Muse immediately grab your attention… read more →