The Frontliner has a great, in-depth feature up with the sound team at Blizzard – responsible for game series such as Diablo, Starcraft and many more. In the feature, editor-in-cheif… read more →
A brilliant feature on the sound for Diablo III, with interviews with composers Russell Brower, Joseph Lawrence, Derek Duke and Laurence Juber: It was important to give Diablo… read more →
Aaron Trammel shares his thoughts and observations on how sound and music work in video games, looking at Limbo and other titles. The soundtrack of Limbo says a lot about… read more →
Join Head of Sound Design for Visual Media Shane Rees for an exclusive inside look at BioWare’s Edmonton campus, and interviews with the many Vancouver Film School grads on the… read more →
Have a peek at this interesting video on the sound of ‘The Elder Scrolls V: Skyrim’, an eagerly-awaited upcoming game from Bethesda: You can see the official in-game… read more →
Go behind the scenes on the sound and music of ‘Deus Ex: Human Revolution’: Tags: GameTrailers.com, Deus Ex: Human Revolution – Behind 2027: Audio HD, PC Games, PlayStation 3,… read more →
Rob Bridgett has posted a great feature on how to integrate audio production into your game development schedule: This feature takes a brief look at how to tie audio production… read more →
Mix Magazine takes a look at what it takes to get started in game audio: So you’ve been thinking about trying your hand at the gaming industry, but is it… read more →