We were brought on board to create music and sound design for Cargo Dynasty, a new educational game funded by Transportsektorens Uddannelsesfond. The game is available for free for desktop… read more →
Check out sound designer Watson Wu’s video diary of the weapon recording sessions for Assassin’s Creed 3 from Ubisoft: (via Frank Bry) You can watch the trailer… read more →
Rob Bridgett has posted a great feature on how to integrate audio production into your game development schedule: This feature takes a brief look at how to tie audio production… read more →
Game Videos goes behind the scenes on the making of the score for Rockstar’s Red Dead Redemption: (via @nobuooo)
Destructoid takes an in-depth look at the audio for ‘Battlefield: Bad Company 2’ along with DICE Audio Director Stefan Strandberg and David Mollerstedt, Head of Audio at DICE. The game… read more →