Over at the Unidentified Sound Object blog, Matteo Milani and Federico Placidi have a fine interview up with Academy Award-winning sound designer Gary Rydstrom: USO: What does it mean… read more →
Another excellent sound feature from Michael Coleman – this time on the sound and music for ‘Mission: Impossible – Ghost Protocol’. Check it out:
Here’s Sophia Tong’s interview with DICE audio director Stefan Strandberg: GS: What kind of research needs to be done before approaching a big project like Battlefield? SS: I… read more →
Check out this great feature on the sound design of ‘The Thing’, the just-released prequel to the 1982 John Carpenter classic: “The wind was a design element,” says Koretz. … read more →
We delivered music, sound design and voice acting for this presentation from One.com, launching their new Cloud Drive solution. One.com is a market leading web hosting provider with more… read more →
Another great feature from Michael Coleman at The SoundWorks Collection – this one is on the sound for Real Steel: Who says robot boxing won’t happen in 2020?! “Real Steel”… read more →
Tim Prebble over at The Music of Sound came across this awesome video consisting entirely of sounds made with Craftsman tools: If you enjoyed the video above, I’m quite sure… read more →