Check out this interview with sound designer Andrew Spitz, creator of the excellent Social Sound Design resource: I created Social Sound Design (SSD) to bring together the various disciplines of… read more →
Sound designer Diego Stocco has made a great performance playing on something as novel as a bonsai tree – check it out below:
Defactosound talks to Raison Varner, Audio Lead at Gearbox Software on the sound for Borderlands • DS: Did the change in Art Style affect the audio approach in any way?… read more →
Designing Sound has found three great videos on the sound design for the ‘Lord of the Rings’ series: (via @designingsound)
‘Pigeon Impossible’, a very nice animated short film with a fine soundtrack: [youtube=http://www.youtube.com/watch?v=jEjUAnPc2VA]
Original Sound Version has an interesting interview with Don Veca, the Audio Lead on Dead Space Extraction for the Nintendo Wii. Veca: One of the main differences for audio in… read more →
Gamasutra has posted an interesting behind-the-scenes on the audio for Guitar Hero 5: While music from artists as diverse as Megadeth to Stevie Wonder and Muse immediately grab your attention… read more →