Defactosound talks to Raison Varner, Audio Lead at Gearbox Software on the sound for Borderlands • DS: Did the change in Art Style affect the audio approach in any way?… read more →
Designing Sound has found three great videos on the sound design for the ‘Lord of the Rings’ series: (via @designingsound)
The BBC has launched a great project called ‘Save Our Sounds’, dedicated to capturing and preserving sounds from all over the world in one big map of sound. Here’s the… read more →
‘Pigeon Impossible’, a very nice animated short film with a fine soundtrack: [youtube=http://www.youtube.com/watch?v=jEjUAnPc2VA]
A classical music piece reconstructed with a 1000 phones: [youtube=http://www.youtube.com/watch?v=R3nSoEhY8SM] .. and how it was made: Part 1: [youtube=http://www.youtube.com/watch?v=Qyeko65vL7Q] Part 2: [youtube=http://www.youtube.com/watch?v=RttlDzRPw9A] (via @mashable)
Original Sound Version has an interesting interview with Don Veca, the Audio Lead on Dead Space Extraction for the Nintendo Wii. Veca: One of the main differences for audio in… read more →
Filmmaker Philip Bloom has made yet another stunning film at Skywalker Ranch – this time seeing things a bit from above.
Mashable takes a look at five tools that can help you identify that song you’ve had stuck in your head for weeks. Getting a tune stuck in your head and… read more →